Tracking development of pjsip, the Open Source SIP, media, and NAT traversal stack/SDK/library for Android, iOS, Windows, Linux, MacOS, RTOS, embedded, and pretty much anything, any device.
Also check PJSIP Documentation site.
pjsip on has been running on iPhone and iPod Touch for quite a while. Samuel Vinson (also responsible for making possible VoIP on Nintendo DS) was the first to announce…
With the release of 1.0, we have reached a significant milestone. More than three years in development, 250,000+ lines of code, gruelling global interoperability testing on three continents, you can…
pjsip has always been cross-platform, basically it runs anywhere. Moreover, we interpreted platform liberally, so in addition to multiple operating systems and processor, we also have runtimes-as-a-platform (RaaP?) like the…
“Good news, everyone” [Professor Hubert J. Farnsworth, Futurama] This is an interim release, intended to mark the end of features development in the trunk. From now on, it will be…
Follow Medhavi Bhatia as he went through “a 6-month ordeal” reviewing sipX vs reSIProcate vs pjsip. The main reservations he had was our default free software license (GPLv2) which he…
iLocus studied the VoIP market from 1995 onwards and selected certain developments within the industry that helped establish it and related those developments with 10 selected companies. Source: VOIP…
SvSIP, a new VoIP client for Nintendo DS is making quite a stir! To name a few, Tom Keating, Engadget and Gizmodo also picked it up. Congratulations are certainly in…
VON Europe Autumn will be held in Rome on the 26th and 27th of September, industry leaders from all over the world will talk about where IP communications is going…
Here is where we talk about pjsip development in general, and maybe other stuff as well. For the project itself, please go to the main pjsip project website. or pjsip documentation.
PJSIP is backed by Teluu, which provides professional support, additional licensing options, and a network of qualified consultants.